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<h1 class="title">Qt Quick Demo - Maroon in Trouble</h1>
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<pre class="qml">

  <span class="comment">/****************************************************************************
  **
  ** Copyright (C) 2017 The Qt Company Ltd.
  ** Contact: https://www.qt.io/licensing/
  **
  ** This file is part of the examples of the Qt Toolkit.
  **
  ** $QT_BEGIN_LICENSE:BSD$
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  ** accordance with the commercial license agreement provided with the
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  import QtQuick 2.0
  import QtQuick.Particles 2.0
  import &quot;content&quot;
  import &quot;content/logic.js&quot; as Logic

  <span class="type"><a href="../qtquick/qml-qtquick-item.html">Item</a></span> {
      <span class="name">id</span>: <span class="name">root</span>
      <span class="name">width</span>: <span class="number">320</span>
      <span class="name">height</span>: <span class="number">480</span>
      property <span class="type"><a href="../qtqml/qml-var.html">var</a></span> <span class="name">gameState</span>
      property <span class="type"><a href="../qtqml/qml-bool.html">bool</a></span> <span class="name">passedSplash</span>: <span class="number">false</span>

      <span class="type"><a href="../qtquick/qml-qtquick-image.html">Image</a></span> {
          <span class="name">source</span>:<span class="string">&quot;content/gfx/background.png&quot;</span>
          <span class="name">anchors</span>.bottom: <span class="name">view</span>.<span class="name">bottom</span>

          <span class="type"><a href="../qtquick/qml-qtquick-particles-particlesystem.html">ParticleSystem</a></span> {
              <span class="name">id</span>: <span class="name">particles</span>
              <span class="name">anchors</span>.fill: <span class="name">parent</span>

              <span class="type"><a href="../qtquick/qml-qtquick-particles-imageparticle.html">ImageParticle</a></span> {
                  <span class="name">id</span>: <span class="name">bubble</span>
                  <span class="name">anchors</span>.fill: <span class="name">parent</span>
                  <span class="name">source</span>: <span class="string">&quot;content/gfx/catch.png&quot;</span>
                  <span class="name">opacity</span>: <span class="number">0.25</span>
              }

              <span class="type"><a href="../qtquick/qml-qtquick-particles-wander.html">Wander</a></span> {
                  <span class="name">xVariance</span>: <span class="number">25</span>;
                  <span class="name">pace</span>: <span class="number">25</span>;
              }

              <span class="type"><a href="../qtquick/qml-qtquick-particles-emitter.html">Emitter</a></span> {
                  <span class="name">width</span>: <span class="name">parent</span>.<span class="name">width</span>
                  <span class="name">height</span>: <span class="number">150</span>
                  <span class="name">anchors</span>.bottom: <span class="name">parent</span>.<span class="name">bottom</span>
                  <span class="name">anchors</span>.bottomMargin: <span class="number">3</span>
                  <span class="name">startTime</span>: <span class="number">15000</span>

                  <span class="name">emitRate</span>: <span class="number">2</span>
                  <span class="name">lifeSpan</span>: <span class="number">15000</span>

                  <span class="name">acceleration</span>: <span class="name">PointDirection</span>{ <span class="name">y</span>: -<span class="number">6</span>; <span class="name">xVariation</span>: <span class="number">2</span>; <span class="name">yVariation</span>: <span class="number">2</span> }

                  <span class="name">size</span>: <span class="number">24</span>
                  <span class="name">sizeVariation</span>: <span class="number">16</span>
              }
          }
      }

      <span class="type"><a href="../qtquick/qml-qtquick-column.html">Column</a></span> {
          <span class="name">id</span>: <span class="name">view</span>
          <span class="name">y</span>: -(<span class="name">height</span> <span class="operator">-</span> <span class="number">480</span>)
          <span class="name">width</span>: <span class="number">320</span>

          <span class="type">GameOverScreen</span> { <span class="name">gameCanvas</span>: <span class="name">canvas</span> }

          <span class="type"><a href="../qtquick/qml-qtquick-item.html">Item</a></span> {
              <span class="name">id</span>: <span class="name">canvasArea</span>
              <span class="name">width</span>: <span class="number">320</span>
              <span class="name">height</span>: <span class="number">480</span>

              <span class="type"><a href="../qtquick/qml-qtquick-row.html">Row</a></span> {
                  <span class="name">height</span>: <span class="name">childrenRect</span>.<span class="name">height</span>
                  <span class="type"><a href="../qtquick/qml-qtquick-image.html">Image</a></span> {
                      <span class="name">id</span>: <span class="name">wave</span>
                      <span class="name">y</span>: <span class="number">30</span>
                      <span class="name">source</span>:<span class="string">&quot;content/gfx/wave.png&quot;</span>
                  }
                  <span class="type"><a href="../qtquick/qml-qtquick-image.html">Image</a></span> {
                      <span class="name">y</span>: <span class="number">30</span>
                      <span class="name">source</span>:<span class="string">&quot;content/gfx/wave.png&quot;</span>
                  }
                  NumberAnimation on <span class="name">x</span> { <span class="name">from</span>: <span class="number">0</span>; <span class="name">to</span>: -(<span class="name">wave</span>.<span class="name">width</span>); <span class="name">duration</span>: <span class="number">16000</span>; <span class="name">loops</span>: <span class="name">Animation</span>.<span class="name">Infinite</span> }
                  SequentialAnimation on <span class="name">y</span> {
                      <span class="name">loops</span>: <span class="name">Animation</span>.<span class="name">Infinite</span>
                      <span class="type"><a href="../qtquick/qml-qtquick-numberanimation.html">NumberAnimation</a></span> { <span class="name">from</span>: <span class="name">y</span> <span class="operator">-</span> <span class="number">2</span>; <span class="name">to</span>: <span class="name">y</span> <span class="operator">+</span> <span class="number">2</span>; <span class="name">duration</span>: <span class="number">1600</span>; <span class="name">easing</span>.type: <span class="name">Easing</span>.<span class="name">InOutQuad</span> }
                      <span class="type"><a href="../qtquick/qml-qtquick-numberanimation.html">NumberAnimation</a></span> { <span class="name">from</span>: <span class="name">y</span> <span class="operator">+</span> <span class="number">2</span>; <span class="name">to</span>: <span class="name">y</span> <span class="operator">-</span> <span class="number">2</span>; <span class="name">duration</span>: <span class="number">1600</span>; <span class="name">easing</span>.type: <span class="name">Easing</span>.<span class="name">InOutQuad</span> }
                  }
              }

              <span class="type"><a href="../qtquick/qml-qtquick-row.html">Row</a></span> {
                  <span class="name">opacity</span>: <span class="number">0.5</span>
                  <span class="type"><a href="../qtquick/qml-qtquick-image.html">Image</a></span> {
                      <span class="name">id</span>: <span class="name">wave2</span>
                      <span class="name">y</span>: <span class="number">25</span>
                      <span class="name">source</span>: <span class="string">&quot;content/gfx/wave.png&quot;</span>
                  }
                  <span class="type"><a href="../qtquick/qml-qtquick-image.html">Image</a></span> {
                      <span class="name">y</span>: <span class="number">25</span>
                      <span class="name">source</span>: <span class="string">&quot;content/gfx/wave.png&quot;</span>
                  }
                  NumberAnimation on <span class="name">x</span> { <span class="name">from</span>: -(<span class="name">wave2</span>.<span class="name">width</span>); <span class="name">to</span>: <span class="number">0</span>; <span class="name">duration</span>: <span class="number">32000</span>; <span class="name">loops</span>: <span class="name">Animation</span>.<span class="name">Infinite</span> }
                  SequentialAnimation on <span class="name">y</span> {
                      <span class="name">loops</span>: <span class="name">Animation</span>.<span class="name">Infinite</span>
                      <span class="type"><a href="../qtquick/qml-qtquick-numberanimation.html">NumberAnimation</a></span> { <span class="name">from</span>: <span class="name">y</span> <span class="operator">+</span> <span class="number">2</span>; <span class="name">to</span>: <span class="name">y</span> <span class="operator">-</span> <span class="number">2</span>; <span class="name">duration</span>: <span class="number">1600</span>; <span class="name">easing</span>.type: <span class="name">Easing</span>.<span class="name">InOutQuad</span> }
                      <span class="type"><a href="../qtquick/qml-qtquick-numberanimation.html">NumberAnimation</a></span> { <span class="name">from</span>: <span class="name">y</span> <span class="operator">-</span> <span class="number">2</span>; <span class="name">to</span>: <span class="name">y</span> <span class="operator">+</span> <span class="number">2</span>; <span class="name">duration</span>: <span class="number">1600</span>; <span class="name">easing</span>.type: <span class="name">Easing</span>.<span class="name">InOutQuad</span> }
                  }
              }

              <span class="type"><a href="../qtquick/qml-qtquick-image.html">Image</a></span> {
                  <span class="name">source</span>: <span class="string">&quot;content/gfx/sunlight.png&quot;</span>
                  <span class="name">opacity</span>: <span class="number">0.02</span>
                  <span class="name">y</span>: <span class="number">0</span>
                  <span class="name">anchors</span>.horizontalCenter: <span class="name">parent</span>.<span class="name">horizontalCenter</span>
                  <span class="name">transformOrigin</span>: <span class="name">Item</span>.<span class="name">Top</span>
                  SequentialAnimation on <span class="name">rotation</span> {
                      <span class="name">loops</span>: <span class="name">Animation</span>.<span class="name">Infinite</span>
                      <span class="type"><a href="../qtquick/qml-qtquick-numberanimation.html">NumberAnimation</a></span> { <span class="name">from</span>: -<span class="number">10</span>; <span class="name">to</span>: <span class="number">10</span>; <span class="name">duration</span>: <span class="number">8000</span>; <span class="name">easing</span>.type: <span class="name">Easing</span>.<span class="name">InOutSine</span> }
                      <span class="type"><a href="../qtquick/qml-qtquick-numberanimation.html">NumberAnimation</a></span> { <span class="name">from</span>: <span class="number">10</span>; <span class="name">to</span>: -<span class="number">10</span>; <span class="name">duration</span>: <span class="number">8000</span>; <span class="name">easing</span>.type: <span class="name">Easing</span>.<span class="name">InOutSine</span> }
                  }
              }

              <span class="type"><a href="../qtquick/qml-qtquick-image.html">Image</a></span> {
                  <span class="name">source</span>: <span class="string">&quot;content/gfx/sunlight.png&quot;</span>
                  <span class="name">opacity</span>: <span class="number">0.04</span>
                  <span class="name">y</span>: <span class="number">20</span>
                  <span class="name">anchors</span>.horizontalCenter: <span class="name">parent</span>.<span class="name">horizontalCenter</span>
                  <span class="name">transformOrigin</span>: <span class="name">Item</span>.<span class="name">Top</span>
                  SequentialAnimation on <span class="name">rotation</span> {
                      <span class="name">loops</span>: <span class="name">Animation</span>.<span class="name">Infinite</span>
                      <span class="type"><a href="../qtquick/qml-qtquick-numberanimation.html">NumberAnimation</a></span> { <span class="name">from</span>: <span class="number">10</span>; <span class="name">to</span>: -<span class="number">10</span>; <span class="name">duration</span>: <span class="number">8000</span>; <span class="name">easing</span>.type: <span class="name">Easing</span>.<span class="name">InOutSine</span> }
                      <span class="type"><a href="../qtquick/qml-qtquick-numberanimation.html">NumberAnimation</a></span> { <span class="name">from</span>: -<span class="number">10</span>; <span class="name">to</span>: <span class="number">10</span>; <span class="name">duration</span>: <span class="number">8000</span>; <span class="name">easing</span>.type: <span class="name">Easing</span>.<span class="name">InOutSine</span> }
                  }
              }

              <span class="type"><a href="../qtquick/qml-qtquick-image.html">Image</a></span> {
                  <span class="name">source</span>: <span class="string">&quot;content/gfx/grid.png&quot;</span>
                  <span class="name">opacity</span>: <span class="number">0.5</span>
              }

              <span class="type">GameCanvas</span> {
                  <span class="name">id</span>: <span class="name">canvas</span>
                  <span class="name">anchors</span>.bottom: <span class="name">parent</span>.<span class="name">bottom</span>
                  <span class="name">anchors</span>.bottomMargin: <span class="number">20</span>
                  <span class="name">x</span>: <span class="number">32</span>
                  <span class="name">focus</span>: <span class="number">true</span>
              }

              <span class="type">InfoBar</span> { <span class="name">anchors</span>.bottom: <span class="name">canvas</span>.<span class="name">top</span>; <span class="name">anchors</span>.bottomMargin: <span class="number">6</span>; <span class="name">width</span>: <span class="name">parent</span>.<span class="name">width</span> }

              <span class="comment">//3..2..1..go</span>
              <span class="type"><a href="../qtqml/qml-qtqml-timer.html">Timer</a></span> {
                  <span class="name">id</span>: <span class="name">countdownTimer</span>
                  <span class="name">interval</span>: <span class="number">1000</span>
                  <span class="name">running</span>: <span class="name">root</span>.<span class="name">countdown</span> <span class="operator">&lt;</span> <span class="number">5</span>
                  <span class="name">repeat</span>: <span class="number">true</span>
                  <span class="name">onTriggered</span>: root.countdown++
              }
              <span class="type"><a href="../qtquick/qml-qtquick-repeater.html">Repeater</a></span> {
                  <span class="name">model</span>: [<span class="string">&quot;content/gfx/text-blank.png&quot;</span>, <span class="string">&quot;content/gfx/text-3.png&quot;</span>, <span class="string">&quot;content/gfx/text-2.png&quot;</span>, <span class="string">&quot;content/gfx/text-1.png&quot;</span>, <span class="string">&quot;content/gfx/text-go.png&quot;</span>]
                  <span class="name">delegate</span>: <span class="name">Image</span> {
                      <span class="name">visible</span>: <span class="name">root</span>.<span class="name">countdown</span> <span class="operator">&lt;=</span> <span class="name">index</span>
                      <span class="name">opacity</span>: <span class="name">root</span>.<span class="name">countdown</span> <span class="operator">==</span> <span class="name">index</span> ? <span class="number">0.5</span> : <span class="number">0.1</span>
                      <span class="name">scale</span>: <span class="name">root</span>.<span class="name">countdown</span> <span class="operator">&gt;=</span> <span class="name">index</span> ? <span class="number">1.0</span> : <span class="number">0.0</span>
                      <span class="name">source</span>: <span class="name">modelData</span>
                      Behavior on <span class="name">opacity</span> { <span class="type"><a href="../qtquick/qml-qtquick-numberanimation.html">NumberAnimation</a></span> {} }
                      Behavior on <span class="name">scale</span> { <span class="type"><a href="../qtquick/qml-qtquick-numberanimation.html">NumberAnimation</a></span> {} }
                  }
              }
          }

          <span class="type">NewGameScreen</span> {
              <span class="name">onStartButtonClicked</span>: <span class="name">root</span>.<span class="name">passedSplash</span> <span class="operator">=</span> <span class="number">true</span>
          }
      }

      property <span class="type"><a href="../qtqml/qml-int.html">int</a></span> <span class="name">countdown</span>: <span class="number">10</span>
      <span class="type"><a href="../qtqml/qml-qtqml-timer.html">Timer</a></span> {
          <span class="name">id</span>: <span class="name">gameStarter</span>
          <span class="name">interval</span>: <span class="number">4000</span>
          <span class="name">running</span>: <span class="number">false</span>
          <span class="name">repeat</span>: <span class="number">false</span>
          <span class="name">onTriggered</span>: <span class="name">Logic</span>.<span class="name">startGame</span>(<span class="name">canvas</span>);
      }

      <span class="name">states</span>: [
          <span class="type"><a href="../qtqml/qml-qtqml-statemachine-state.html">State</a></span> {
              <span class="name">name</span>: <span class="string">&quot;gameOn&quot;</span>; <span class="name">when</span>: <span class="name">gameState</span>.<span class="name">gameOver</span> <span class="operator">==</span> <span class="number">false</span> <span class="operator">&amp;&amp;</span> <span class="name">passedSplash</span>
              <span class="type"><a href="../qtquick/qml-qtquick-propertychanges.html">PropertyChanges</a></span> { <span class="name">target</span>: <span class="name">view</span>; <span class="name">y</span>: -(<span class="name">height</span> <span class="operator">-</span> <span class="number">960</span>) }
              <span class="type"><a href="../qtquick/qml-qtquick-statechangescript.html">StateChangeScript</a></span> { <span class="name">script</span>: <span class="name">root</span>.<span class="name">countdown</span> <span class="operator">=</span> <span class="number">0</span>; }
              <span class="type"><a href="../qtquick/qml-qtquick-propertychanges.html">PropertyChanges</a></span> { <span class="name">target</span>: <span class="name">gameStarter</span>; <span class="name">running</span>: <span class="number">true</span> }
          },
          <span class="type"><a href="../qtqml/qml-qtqml-statemachine-state.html">State</a></span> {
              <span class="name">name</span>: <span class="string">&quot;gameOver&quot;</span>; <span class="name">when</span>: <span class="name">gameState</span>.<span class="name">gameOver</span> <span class="operator">==</span> <span class="number">true</span>
              <span class="type"><a href="../qtquick/qml-qtquick-propertychanges.html">PropertyChanges</a></span> { <span class="name">target</span>: <span class="name">view</span>; <span class="name">y</span>: <span class="number">0</span> }
          }
      ]

      <span class="name">transitions</span>: <span class="name">Transition</span> {
          <span class="type"><a href="../qtquick/qml-qtquick-numberanimation.html">NumberAnimation</a></span> { <span class="name">properties</span>: <span class="string">&quot;x,y&quot;</span>; <span class="name">duration</span>: <span class="number">1200</span>; <span class="name">easing</span>.type: <span class="name">Easing</span>.<span class="name">OutQuad</span> }
      }

      <span class="name">Component</span>.onCompleted: <span class="name">gameState</span> <span class="operator">=</span> <span class="name">Logic</span>.<span class="name">newGameState</span>(<span class="name">canvas</span>);
  }

</pre>
